Connecter v.4.x changelog
release: 4.0.0.12922
date: September 8th, 2022

Bug Fixes

Fix: In MEF, if an asset without textures is part of the selection, the search for textures no longer stops.
release: 4.0.0.12921
date: June 21st, 2022

Modified Features

Improved support for Amazon S3 & Google Drive as storage providers for Version Control.
release: 4.0.0.12920
date: April 14th, 2022

Bug Fixes

Fix: A corner case bug causing Connecter to crash after using the new Auto-assign Previews tool.
release: 4.0.0.12919
date: April 8th, 2022

Modified Features

Support for Unreal Engine 5 official release: release notes.

Bug Fixes

Fix: Some Azure AD users weren't able to connect to their Connecter Server Workspaces.
release: 4.0.0.12917
date: April 7th, 2022
Changelog with previous updates on Connecter 3.x can be found here.

New Features

  • Version Control and Workflows: Guide;
  • New Auto-assign Previews tool: A new, more straightforward workflow for assigning custom previews to assets: Guide |
  • Reference View: A new assets view dedicated to conveniently showing and managing all .max/.mat assets’ external references;
  • New Stacking options: Added “Stack PBR textures”, “Stack versions and variants”, and “Stack images in different sizes” new stacking options
  • New storage providers (also Web Catalogs): New storage providers added: A folder on the file system (local storage), Dropbox, Amazon S3 (Simple Storage Service), Google Object Storage, Google Drive, Microsoft OneDrive, Microsoft Blob Storage: Guide;
  • SSO with Azure ID: Connecter Server teams can now use single sign-on with Azure ID: Guide;
  • Tags from Keywords: New tool for creating tags and automatically tagging images using images keywords
  • Previews Panel Zip archives content view improvements;

Modified Features

  • Showing uasset assets contained in .CUAP file in Preview Panel;
  • Updates in Preview Panel views logic/behaviour;
  • Unreal Engine integration: support for Preview 1 & 2: Learn more.

Bug Fixes

  • Fix: Auto-assign Previews (legacy) wasn’t working when the assets are in folders on the same level;
  • Minor UI / UX improvements.