Changed the popup menu on drag & drop to a dialog.
Bug fixes
Fixed: Drag & drop freezes or crashes Cinema 4D version 26.
version: v.1.5.115
date: January 20th, 2022
Modified Features
Added: Pop-up dialog with a warning if the asset can’t be saved.
Bug fixes
Fixed: MoInstances source object was lost during exporting.
Fixed: Errors caused by misreading of Connecter’s folders.
Fixed:“Grab from viewport” returning black previews with Corona Renderer set as default.
Fixed: Unicode-based errors.
version: v.1.5.113
date: July 15th, 2021
Modified Features
Added: Support for Cinema 4D S24.
Added: Better error logging for support purposes.
Bug fixes
Fixed: Materials that are used in some kind of composite material(2sided, mix materials, etc.) and not directly applied to an object where not exported to Connecter.
Fixed: Error raised if you choose"Existing preview" and the preview path is in the destination folder for the asset.
Fixed: Missing children's materials on export to Connecter.
Fixed: Losing instances source on export.
Fixed: Various issues with exporting instances.
version: v.1.5.102
date: March 11th, 2021
Bug fixes
Fixed: The change of Python version in S22 and R23 introduced various unicode-related issues.
Fixed: In some cases choosing Open after drag&drop was not working.
Fixed: Rendering preview in studio was raising an error.
Fixed: Various Octane-related issues.
version: v.1.5.98
date: November 20th, 2020
Bug fixes
Fixed: When using the“default merge” option(C4d default) the asset was added to a temp DC layer.
Fixed: Issue with stripping texture paths when not needed.
Fixed: Issue with"Merge" not working when there are special characters in the filepath.
Fixed: An error when exporting multiple objects with"split" option on.
Fixed: Some internal changes in S22 introduced issues when saving assets to Connecter: wrong asset names, not able to save the file at all, and some other minor issues.
Fixed: Rendering with a studio was giving errors in some cases.
Modified Features
Now assets and previews are not silently overwritten. If a file already exists, a dialog is shown, asking for a choice.
New Features
Added“move pivot to the bottom center of the asset” option. It creates a new parent null, which has a Y=0 pivot, relative to the asset’s geometry, and put’s the asset under it.
Added“Delete empty layers” option.
Added“Ignore hidden objects” option. If an object or a child of an object is hidden in viewport – it will not be included when saving an asset to Connecter.
Added“Save previews in” options:
In the workspace’s database.
In the same folder as the asset.
Custom folder.
Added a checkbox“Auto-hide in Connecter”. When this is checked, Connecter will not show the preview files as separate files in its browser.
Added an option to choose the preview’s format – JPG or PNG.
Added an option to save an alpha channel, when using a PNG as the preview’s format.
Added options for naming the previews:
Same name as the asset;
Same name as the asset’s folder;
Custom name;
A suffix, which will be added to the preview’s name.
Previous versions are not included in this public change log.
Modified Features
Bug fixes
Modified Features
Bug fixes
Modified Features
Bug fixes
Bug fixes
Bug fixes
Modified Features
New Features