Cinema 4D Integration
version: v.1.6.1
date: July 7th, 2022

Modified Features

  • Changed the popup menu on drag & drop to a dialog.

Bug fixes

  • Fixed: Drag & drop freezes or crashes Cinema 4D version 26.
version: v.1.5.115
date: January 20th, 2022

Modified Features

  • Added: Pop-up dialog with a warning if the asset can’t be saved.

Bug fixes

  • Fixed: MoInstances source object was lost during exporting.
  • Fixed: Errors caused by misreading of Connecter’s folders.
  • Fixed: “Grab from viewport” returning black previews with Corona Renderer set as default.
  • Fixed: Unicode-based errors.
version: v.1.5.113
date: July 15th, 2021

Modified Features

  • Added: Support for Cinema 4D S24.
  • Added: Better error logging for support purposes.

Bug fixes

  • Fixed: Materials that are used in some kind of composite material (2sided, mix materials, etc.) and not directly applied to an object where not exported to Connecter.
  • Fixed: Error raised if you choose "Existing preview" and the preview path is in the destination folder for the asset. 
  • Fixed: Missing children's materials on export to Connecter.
  • Fixed: Losing instances source on export.
  • Fixed: Various issues with exporting instances.
version: v.1.5.102
date: March 11th, 2021

Bug fixes

  • Fixed: The change of Python version in S22 and R23 introduced various unicode-related issues.
  • Fixed: In some cases choosing Open after drag&drop was not working.
  • Fixed: Rendering preview in studio was raising an error.
  • Fixed: Various Octane-related issues.

version: v.1.5.98
date: November 20th, 2020

Bug fixes

  • Fixed: When using the “default merge” option (C4d default) the asset was added to a temp DC layer.
  • Fixed: Issue with stripping texture paths when not needed.
  • Fixed: Issue with "Merge" not working when there are special characters in the filepath.
  • Fixed: An error when exporting multiple objects with "split" option on.
  • Fixed: Some internal changes in S22 introduced issues when saving assets to Connecter: wrong asset names, not able to save the file at all, and some other minor issues.
  • Fixed: Rendering with a studio was giving errors in some cases.

Modified Features

  • Now assets and previews are not silently overwritten. If a file already exists, a dialog is shown, asking for a choice.