Mostly the same as v0.1, but with a few changes in the ODT only. Specifically, the norm used in the ODT’s ratio-restoring tone scale was changed to use the max value.
In addition, an“inverse saturation” function was added in order to“reduce the rate of desaturation”(i.e. keep bright saturated lights more saturated).
Rendering Steps
RRT - unchanged from v0.1
ODT
Ratio-restoring tone scale: applied to OCES RGB; norm = max(R,G,B)
Introduced an inverse saturation function to“reduce the rate of desaturation”
Desaturation of low-chroma highlights toward a neutral with the same norm
Introduction
Key pre-release versions
DC22
v0.1 (also known as UT33)
v0.1.1