Licensing the Multiverse Pro Version
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Introduction

Multiverse | USD uses J Cube’s own licensing system called “Pulsar", which is named after:

  • pul·sar ˈpəlˌsär/ noun — astronomy
  • a celestial object, thought to be a rapidly rotating neutron star, that emits regular pulses of radio waves and other electromagnetic radiation at rates of up to one thousand pulses per second.

Pulsar handles Floating Licenses which are used by Multiverse | USD — Pro Version.

Floating license are spawned to your network by the pulsar license server typically residing on your license server at /path/to/multiverse-install-root/bin/pulsard.

Any client machine in the network will be able to grab a license as long as:
  • it can ping the hostname/IP of the license server
  • the pulsard license server is actually running and some licenses are installed
  • there are available licenses

There are two types of Multiverse floating licenses:
Type of License
Description
Interactive

  • An Interactive license is used within a session of the host application (e.g. Maya).
Render

  • A render license is checked out when rendering, either from the host application (e.g. Maya) or from a standalone rendering command (3Delight NSI renderdl, Arnold kick, Renderman prman, Vray vray.bin).
  • If a Render license is requested but is not available, then an Interactive license will be used instead (if available). 
The Pro Version of Multiverse will always check a license in the following cases:

  • When loading the Maya plug-in
  • An interactive floating license is checked.
  • When writing USD assets/compositons/overrides
  • An interactive floating license is checked.
  • When rendering (within the host application context (e.g. Maya) or within the standalone rendering context):
  • A render floating license is checked (if no render license is available, then an interactive floating license will be checked, if available).

  • NOTE — All Multiverse Licenses are “per-host”, this means you can launch as many instances of the DCC App (e.g. Maya) or the renderer (e.g Arnold, 3DelightNSI, Vray, Renderman, Redshift) from the same machine, and still use 1 single interactive or render license.

Obtain Floating Licenses

Start by purchasing floating licenses: refer to our website to know how to buy and how to contact us or our resellers → http://multi-verse.io/buy

Download Pro Version
Go to our website and Download the Multiverse PRO Version:


  • NOTE — This location is password protected and for clients only.

Now it’s time to choose a machine in your network that shall act as the license server, then +Identify your HostID (typically this is the MAC address of the license server active interface with an associated IP address). We recommend to choose as a license server an actual server and not a machine that is continuously used by a user.

  • We support the following operating systems for the license server:

  • Windows 7 or 10
  • Enterprise Linux 7 (RedHat 7 / CentOS 7)