Research methods differences
This table presents a generalised summary of most typical variations of each method from HCI perspective. All methods can be / are adapted based on these characteristics
Method
Behavioural or attitudinal
Researcher & participant roles
Qual or quant
Lab
Formative or summative
Sample size
Range (suggested)
heuristics
References
Diary study
Either
Self-report
Either
Contextual
Formative
M to L
5-1200 (30) HCI: 10-20

Pros
  • Natural environment
  • Responses more ‘in the moment’
  • Sampling over longer duration
  • More time for detailed, well-considered responses
Cons
  • Reliant on accuracy/detail of self-report
  • More opportunity for inconsistent responses
  • Recruitment can be difficult
  • Can have high drop-off rates
When to use Diary Studies
  • Following up to a prior piece of research such as interviews to gather more detailed and contextual information.
Hektner, Schmidt, & Csikszentmihalyi (2007)
Interviews
Attitudinal
Self-report
Qualitative
Either
Formative
S to M
12-20 (20), 30+ in quant HCI: 12

Pros
  • Rich data source
  • Can be organic — interviewer can adapt with follow-up questions
  • Good for determining attitude & emotion
Cons
  • Analysis can take a long time, especially for qualitative data
  • Can be leading if handled incorrectly
  • What users say and do may not be the same thing…
When to use 1:1 Interviews
  • Verifying user requirements or product goals, and to gather detailed information on a specific topic.
Guest, Bunce, & Johnson (2006) Green & Thorogood (2009)
Card sort
Behavioural
Observation
Quantitative
Lab
Formative
Small
15-30 (15)

Pros
  • Simple, quick & inexpensive
  • Don’t need huge numbers, and 10–12 typically gives good results
  • Well established
  • Provides insights into how users organise information
  • Informs information architecture / layout
Cons
  • Analysis can be time-consuming
  • Results can lack consistency
  • Card sort is not task-driven, can lack context
  • May not be deep enough
When to use Card Sorting and Tree Testing
  • Developing an information architecture, commonly used in web design for menu labelling and hierarchy.
Tullis & Wood (2004)
Field study
Either
Observation
Either
Contextual
Formative
Medium
Grounded theory 20-30, Ethnography 30-50

Pros
  • More realistic than controlled study
  • Can reveal unanticipated, context-specific use cases and issues
Creswell (1998)
Morse (1994); Bernard (2000)