You will have 1 hour the day to find an object that is not typically found or available in a commercial package for retail sale. Students will create 3+ proposals for the packaging of the object, and with the class’s help, narrow down to one idea to pursue for the remainder of the project.
Places to find such items include the outdoors(parks, Tech campus or Tech farm, etc.); rolls or bins of loose, unpackaged items at grocery or hardware stores; debris from construction sites; or personal items not originally acquired in a commercial package. Examples: leaves, rocks, bird nest, dead bugs, vegetables, herbs, nuts, chain links, plumbing fittings, bolts, fasteners, bits of insulation, roofing shingles, family heirlooms/keepsakes, or dried corsages.
You must pack the selected item(s) in a suitable container. Imagery or information concerning the contents will be developed and applied to the surfaces of the package. At least 50% of the surface must display student-created, original image and type.
Basic options for packaging form include boxes, bags, and tubes. Minimum size/interior area(approximate): 5” cube; maximum size(approximate): 20” cube. Any sort of padding/packing material can be used and the container can be constructed of any usable materials; finished package must tolerate limited handling without disintegrating. Embellishments, such as snaps, buttons, cords, ribbons, handles, sleeves, etc. are possible, as are extensions or manipulations of the basic form to create a uniquely-shaped package. Package surfaces can be painted or otherwise colored or textured by the student. Students can use found, pre-existing packages(such as packing tubes or wooden boxes) or build the package from scratch.
Straightforward labeling of contents is possible:“walnuts.” Inventive renaming of the packaged item is also possible if it serves the needs of the student: walnuts renamed“tree eggs.” Image can be created in any medium but the production must include a mixture of manual/traditional media(pencil, pen, charcoal, painting) and digital media(Illustrator, Photoshop, camera, etc.).
Objectives
— Implement both analog and digital processes
— Explore what it means to design 3-dimensionally
— Form a better understanding and appreciation of craft and materials
— Develop an ability to problem solve using mock-ups
Description
1 hourthe day to find an object that is not typically found or available in a commercial package for retail sale. Students will create 3+ proposals for the packaging of the object, and with the class’s help, narrow down to one idea to pursue for the remainder of the project.Objectives
Schedule
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