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Metaballs
+
the.Lab works
sverchok meta-balls
0 - Limited Dissolve
1 - Object Setup
Vector P Field
3 - Mask Random objects to create desired arrangement
List Mask
(out)
4 - Subdivide the edges
(like
re-sampling)
Matrix Apply - no need to apply matrix to Viewer - done before sent
Subdivide lite - subdivides the edges to a given
(cut)
number
note: initial scale was too small - go large
5 - Working Meta-balls base setup
6 - Modifying the meta setup
7 - There is an issue with scaling that needs to be addressed… at least where blender 2.8x is concerned.
To get the Vector Noise to scale properly I need to change the second scalar from multiply to divide.
https://youtu.be/txl-YMwoAOY
more on metaballs
Please turn on JavaScript to use Paper in all of its awesomeness. ^_^
+the.Lab works
sverchok meta-balls
0 - Limited Dissolve
1 - Object Setup
3 - Mask Random objects to create desired arrangement
4 - Subdivide the edges (like re-sampling)
5 - Working Meta-balls base setup
6 - Modifying the meta setup
7 - There is an issue with scaling that needs to be addressed… at least where blender 2.8x is concerned.
more on metaballs