Bard College – Computer Science – Data Structures
In this lab we will create programs to compute the perimeter of a set of points. We will find the bounding box and convex hull of a set of points. We will do this by creating custom bag, stack and heap data structures.
Bounding Boxes
You are provided with a client that visualizes the Bounding Box of a set of points(Point2D): the north, east, south & west boundaries. It assumes we have access to the methods: add, top , left , right , and bottom.
import edu.princeton.cs.algs4.StdDraw;
import edu.princeton.cs.algs4.StdRandom;
import edu.princeton.cs.algs4.Point2D;
publicclassBoundingBox{
publicfinalstatic int W = 800;
publicfinalstatic int H = 800;
publicfinalstatic int N = 150;
publicstatic void main (String[] args){
BoundingBox bb = new BoundingBox();
StdDraw.setCanvasSize(W, H);
StdDraw.setXscale(0, W);
StdDraw.setYscale(0, H);
StdDraw.setPenColor(StdDraw.GREEN);
for (int i = 0; i < N; i ++){
Point2D p = new Point2D(StdRandom.gaussian(W/2, W/8),
Bounding Boxes
import edu.princeton.cs.algs4.StdDraw;
import edu.princeton.cs.algs4.StdRandom;
import edu.princeton.cs.algs4.Point2D;
public class BoundingBox{
public final static int W = 800;
public final static int H = 800;
public final static int N = 150;
public static void main (String[] args){
BoundingBox bb = new BoundingBox();
StdDraw.setCanvasSize(W, H);
StdDraw.setXscale(0, W);
StdDraw.setYscale(0, H);
StdDraw.setPenColor(StdDraw.GREEN);
for (int i = 0; i < N; i ++){
Point2D p = new Point2D(StdRandom.gaussian(W/2, W/8),
StdRandom.gaussian(H/2, H/8));
bb.add(p);
StdDraw.filledCircle(p.x(), p.y(), 3);
}
Point2D left = bb.left();
Point2D right = bb.right();
Point2D top = bb.top();
Point2D bottom = bb.bottom();
StdDraw.setPenColor(StdDraw.ORANGE);
StdDraw.line(right.x(), bottom.y(), right.x(), top.y());
StdDraw.line(left.x(), bottom.y(), left.x(), top.y());
StdDraw.line(left.x(), bottom.y(), right.x(), bottom.y());
StdDraw.line(left.x(), top.y(), right.x(), top.y());
}
}
The BoundingBox Interface
public class BoundingBox
BoundingBox() create an empty bounding box
void add(Point2D item) add a point to the bounding box
boolean isEmpty() is the bounding box empty?