CA3 Project Plan
Bronwyn Murphy-White
CA2 Project Plan
Learning Outcomes
Indicative Deliverables
Timeline
Design a user experience that follows best practices of inclusive design and accessibility
  • Deliverable 1
  • Blog 1: introduction to accessibility/ inclusive/universal design and the problem you have chosen to focus on (including references) (400 words + references) Image based
  • introduction to accessiblity
  • references for the intro
  • choose a problem
  • find references to back it up
 
  • Deliverable 2
User research documents focused on identified impairment:
  • Problem statement
  • Usability/UX goals
  • Persona
  • Empathy map
  • Scenario 1
  • Scenario 2 (optional)
  • Storyboard
  • Task flow as is
  • Task flow to be
  • Customer journey map
  • Blog 2: include these in an annotated blog post about the problem definition. (100 words, image based)
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  • Deliverable 3
  • Design development documents:
  •  sketches
  •  mood board
  •  visual language tests Google materials
  • typography tests
  • Colour test
  • Button size test
  • paper prototypes
  • wireframes screen shot each task
  • Blog 3: include these in an annotated blog post about the iterative design process (100 words, image based)


Complete blog  1 by: 
Wednesday 20th March (4 weeks)
 
Things to do for deliverable 1:
by xxxxx the xxth of x (x weeks)

  • introduction to accessiblity
  • references for the intro
  • choose a problem
  • find references to back it up


Things to do for deliverable 2:
by xxxxx the xxth of x (x weeks)

  • Intro to app
  • Usability/UX goals
  • Task Model - Scenario 1
  • Task model - Scenario 2
  • Heuristic evaluation
  • Competitor/user review analysis
  •  Proto Persona
  • Usability testing

  • UT/Survey analysis
  • 2 x Personas (iterations)
  • 2 x Empathy Maps
  • 2 x Customer Journey Maps
  • 2 x As-is scenarios
  • 2 x To-be scenarios
Apply an appropriate visual design language and/or framework in the design of a high fidelity interactive prototype
  • a high fidelity, interactive prototype whose visual design is influenced by an appropriate visual design language and/ or framework (ie materials)
  • Blog posts (this looks like blog post 3) including design development documents - indicating a visual design language and/ or framework you choose to use (ie materials) along with a rationale for that choice and a discussion of how the visual language design and/ or framework influenced your design
  • Blog posts documenting the results of your design project along with a critical reflection of the project’s strengths, weaknesses, changes & future work (this looks like blog post 4)












400 words