Our project is a workshop designed to help kids know more about bullying and how to get out of it. Teachers in Primary School can make students play this game in their class. The workshop is divided in 4 parts: a video, a debate, a game and a debate. The video is made to help kids to understand what is bullying and to introduce the game. The two debates are reflection time for the class. The main part of our project is the game. It is an electronic board game where kids have to help the character Rohaan to get out of being bullied. The kids will have different puzzlepieces with different actions that Rohaan can do. Whileassembling the pieces, some created paths are going to be wrong and others good, depending on this, an LED will pop either red or green.
Process and motivation
How did the project come to life? How does it match your skills and motivation?
We were struggling a bit with our SDG, because school drop outs can have several causes: social, economic, motivation, pressure and so on. Every solutions we were thinking about needed a change in the curriculum or a change of what happens at home.
Out team is comprised of people of diverse backgrounds - designers, education and engineers.
Statistical data
User persona, data collection
Use the data from the survey:
Bullying in India: 42% of students of Class 4 to 8 and 36% of Class 9 to 12
Project identity
Team members
Introduction
Process and motivation
Statistical data
Prototypes