Environment Variables
← Back to main +Documentation
Here you can find useful environment variables that you can use with Multiverse | USD:
Environment Variable | Meaning |
MV_RENDER_FILES_PATH | When rendering, Multiverse generates some USD files, by default they are located on your O/S location for temporary files, though you should really consider them as assets needed for rendering (they are present in the rendering scene description). This variable, if defined and valid, allows you to specify where to write these files. It may be useful to set this manually if you are rendering on the farm whether within Maya batch or directly from the renderer (.ass, .nsi, .rib .vrscene…) |
MAYA_ALLOW_OPENGL_REMOTE_SESSION=1 | If you are running Maya under a remote desktop session, setting the the Maya VP2 mode to OpenGL in the Maya preferences is not sufficient, and Maya will still by default run under DirectX and therefore Multiverse will produce a current drawing API isn't supported error. To workaround this you must also set this environment variable.
|
In addition this is an explanation for the environment variables needed to setup a correct environment. They are set by the graphical installer (Windows) and by the the Shell.bat (Windows) Command Prompt script and Shell.bash (Linux and macOS) Terminal script:
Environment Variable | O/S | Meaning |
MV_ROOT | | Location of the Multiverse installation folder |
MAYA_MODULE_PATH | | Tells Maya where to find Multiverse plug-in |
PATH | | Where to find Multiverse’s binary utilities. On Windows only also tells where to find Multiverse’s libraries |
PYTHONPATH | | Where to find Multiverse Python modules |
USD_PLUG_IN_PATH | | Where to find USD plug-ins (such as Alembic) |
DYLD_LIBRARY_PATH | macOS only | Where to find Libraries to load dynamically on macOS |
LD_LIBRARY_PATH | Linux only | Where to find Libraries to load dynamically on Linux |
ARNOLD_PLUGIN_PATH | | Where to find Arnold procedurals from Maya or Arnold standalone |
VRAY_PLUGINS | | Where to find VRay procedurals from VRay Standalone |
VRAY_FOR_MAYA2018_PLUGINS VRAY_FOR_MAYA2019_PLUGINS VRAY_FOR_MAYA2020_PLUGINS | | Where to find VRay procedurals from VRay for Maya (each version). |
RFM_PLUGINS_PATH | | Where to find Rendeman procedurals |
See also:
+Windows installation
+macOS installation
+Linux installation